From 00b68f37959cdfca11074a81bca4a230955d81cf Mon Sep 17 00:00:00 2001 From: flowtron Date: Sat, 17 Jul 2010 22:40:00 +0000 Subject: [PATCH] alpha AC v1.1 (test-build HUD && initial map) git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5404 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/main.cpp | 2 +- source/src/renderhud.cpp | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/source/src/main.cpp b/source/src/main.cpp index 4e2150ec..fb90558e 100644 --- a/source/src/main.cpp +++ b/source/src/main.cpp @@ -980,7 +980,7 @@ int main(int argc, char **argv) initlog("localconnect"); extern string clientmap; - copystring(clientmap, "ac_complex"); + copystring(clientmap, "ac_shine"); // was: ac_complex for 1.0, ac_shine for 1.1, .. localconnect(); if(initscript) execute(initscript); diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index d5153e57..3a3137b5 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -768,8 +768,9 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat /* */ glLoadIdentity(); glOrtho(0, VIRTW*3/2, VIRTH*3/2, 0, -1, 1); - const int left = (VIRTW*3/2)*4/8, top = (VIRTH*3/2)*3/4; - draw_textf("!TEST BUILD!", left, top); + const int tbMSGleft = (VIRTW*3/2)*5/6; + const int tbMSGtop = (VIRTH*3/2)*7/8; + draw_textf("!TEST BUILD!", tbMSGleft, tbMSGtop); /* */ drawscores(); if(!hidespecthud && spectating && player1->spectatemode!=SM_DEATHCAM)