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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1003 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -173,7 +173,7 @@ void respawnself()
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void respawn()
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{
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if(player1->state==CS_DEAD && lastmillis>player1->lastaction+(m_ctf ? 5000 : 2000))
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if(player1->state==CS_DEAD && lastmillis>player1->lastpain+(m_ctf ? 5000 : 2000))
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{
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player1->attacking = false;
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if(m_arena) { conoutf("waiting for new round to start..."); return; }
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