smooth roll when spec

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-11-10 19:49:37 +00:00
parent 4ecf408640
commit 02196de5ad
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -76,7 +76,7 @@ void parsepositions(ucharbuf &p)
o.z = getuint(p)/DMF;
yaw = (float)getuint(p);
pitch = (float)getint(p);
roll = (float)getint(p);
roll = (float)(getint(p)*20.0f/125.0f);
vel.x = getint(p)/DVELF;
vel.y = getint(p)/DVELF;
vel.z = getint(p)/DVELF;