fixed crouch sound mixup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -714,7 +714,7 @@ void crouch(bool on)
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{
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if(player1->isspectating()) return;
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player1->trycrouch = on;
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playsoundc(player1->crouching ? S_CROUCH : S_UNCROUCH);
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playsoundc(on ? S_CROUCH : S_UNCROUCH);
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}
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COMMAND(backward, ARG_DOWN);
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