diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 8bfc6d0e..de8bd7af 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -599,8 +599,6 @@ extern void kickallbots(void); void startmap(char *name) // called just after a map load { - loopv(sleeps) delete[] sleeps[i].cmd; - sleeps.setsize(0); //if(netmapstart()) { gamemode = 0;}; //needs fixed to switch modes? netmapstart(); //should work //monsterclear(); diff --git a/source/src/command.cpp b/source/src/command.cpp index 8728cb75..2ead23cd 100644 --- a/source/src/command.cpp +++ b/source/src/command.cpp @@ -177,8 +177,7 @@ int execute(char *p) // all evaluation happens here, { int len = max(numargs-2, 0); for(int i = 1; i