From 02ec4326ec07061b3c5e7f40bfb175bfee4c2cf7 Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Wed, 8 Nov 2006 03:00:55 +0000 Subject: [PATCH] *** empty log message *** git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@539 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 2 -- source/src/command.cpp | 3 +-- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 8bfc6d0e..de8bd7af 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -599,8 +599,6 @@ extern void kickallbots(void); void startmap(char *name) // called just after a map load { - loopv(sleeps) delete[] sleeps[i].cmd; - sleeps.setsize(0); //if(netmapstart()) { gamemode = 0;}; //needs fixed to switch modes? netmapstart(); //should work //monsterclear(); diff --git a/source/src/command.cpp b/source/src/command.cpp index 8728cb75..2ead23cd 100644 --- a/source/src/command.cpp +++ b/source/src/command.cpp @@ -177,8 +177,7 @@ int execute(char *p) // all evaluation happens here, { int len = max(numargs-2, 0); for(int i = 1; i