diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index 5b551b99..bb77e89b 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -215,6 +215,7 @@ void drawequipicons(playerent *p) // weapons int c = p->weaponsel->type, r = 1; + if(c==GUN_AKIMBO) c = GUN_PISTOL; // same icon for akimb & pistol if(c==GUN_GRENADE) c = r = 0; else if(c>2) { c -= 3; r = 2; }