whois check for admin role (some redundancy now), commenting the interesting but unused lss code (to avoid a annoying warning about '>' bool comparison), and transparency for vote icons (again, thanks for Kirin for the help)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5290 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+13
-10
@@ -7,7 +7,13 @@ void drawicon(Texture *tex, float x, float y, float s, int col, int row, float t
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if(tex && tex->xs == tex->ys) quad(tex->id, x, y, s, ts*col, ts*row, ts);
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}
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VARP(equiptransparency, 0, 1, 1); // ft: 2010jun12 : seems it's not needed - the opaque/orig items.png works with it on or off - delete if no graphics guy has any objection
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VARP(transparency, 0, 1, 1); // ft: 2010jun12 : seems it's not needed - the opaque/orig items.png works with it on or off - delete if no graphics guy has any objection
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inline void turn_on_transparency()
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{
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor4ub(255, 255, 255, 255);
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}
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void drawequipicon(float x, float y, int col, int row, float blend)
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{
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@@ -15,14 +21,10 @@ void drawequipicon(float x, float y, int col, int row, float blend)
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if(!tex) tex = textureload("packages/misc/items.png", 4);
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if(tex)
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{
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if(blend||equiptransparency) glEnable(GL_BLEND);
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if(equiptransparency)
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{
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor4ub(255, 255, 255, 255);
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}
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if(blend||transparency) glEnable(GL_BLEND);
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if(transparency) turn_on_transparency();
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drawicon(tex, x, y, 120, col, row, 1/4.0f);
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if(blend||equiptransparency) glDisable(GL_BLEND);
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if(blend||transparency) glDisable(GL_BLEND);
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}
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}
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@@ -64,9 +66,10 @@ void drawvoteicon(float x, float y, int col, int row, bool noblend)
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if(!tex) tex = textureload("packages/misc/voteicons.png", 3);
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if(tex)
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{
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if(noblend) glDisable(GL_BLEND);
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if(noblend||transparency) glDisable(GL_BLEND);
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if(transparency) turn_on_transparency();
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drawicon(tex, x, y, 240, col, row, 1/2.0f);
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if(noblend) glEnable(GL_BLEND);
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if(noblend||transparency) glEnable(GL_BLEND);
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}
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}
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