diff --git a/docs/history.html b/docs/history.html
index 1fb6de44..5b0a6f0a 100644
--- a/docs/history.html
+++ b/docs/history.html
@@ -26,21 +26,21 @@
Released: 10th of October, 2010
-
- Gameplay
-
-
- - Time updates now given in milliseconds; HUD clock added
- - Armour tune-up
-
+
+ Gameplay
+
+
+ - Time updates now given in milliseconds; HUD clock added
+ - Armour tune-up
+
Client
- Editmode sparklies for entities are colourized.
- - removed jpeglib dependancy
- - random map at engine start
-
+ removed jpeglib dependancy
+ random map at engine start
+
AssaultCube v1.1.0.2
@@ -53,25 +53,25 @@
-
- Server
-
-
+
+ Server
+
+
Client
- - PNG screenshot support
- - linux filesystem space available checks
+ - PNG screenshot support
+ - linux filesystem space available checks
+
+
+ Code
+
+
+ - support for authentification (AUTH) via masterserver
-
- Code
-
-
- - support for authentification (AUTH) via masterserver
-
AssaultCube v1.1.0.1
@@ -84,18 +84,18 @@
-
- Client
-
-
- - fix CubeScript errors
-
-
- Server
-
-
- - Changed default ban behaviour
-
+
+ Client
+
+
+ - fix CubeScript errors
+
+
+ Server
+
+
+ - Changed default ban behaviour
+
AssaultCube v1.1.0.0
@@ -112,7 +112,7 @@
removed the possibility to throw nades during arena intermission (in team modes)
join multiplayer games always as spectator (like classic deathcam: press attack to spawn into an active team)
bot modes are still working ;)
- new VoiceComs
+ new VoiceComs
Server
@@ -141,11 +141,11 @@
support F5 in serverinfo-display, and F2 ;)
optional old-fashioned gunstat display
support alternative fonts in menus
- improved radarimage and ability to save it to file (mapshot)
- extended colour-palette for text output
- included a number of event-hooks for CubeScript
- added interactive sensitivy-trainer (findsens)
- allow starting maps/demos via CLI parameters (--loadmap & --loaddemo)
+ improved radarimage and ability to save it to file (mapshot)
+ extended colour-palette for text output
+ included a number of event-hooks for CubeScript
+ added interactive sensitivy-trainer (findsens)
+ allow starting maps/demos via CLI parameters (--loadmap & --loaddemo)
Editing
@@ -156,7 +156,7 @@
selectionrotate: rotate the selected map area in 90 degree steps
selectionflip: mirror the selected map area at the x- or y-axis
new playerclip-entity: define no-go areas where nades can be thrown through
- entity sparklies can be shown/hidden in groups
+ entity sparklies can be shown/hidden in groups
Code
@@ -165,8 +165,8 @@
cleaned up entity.h
new playerskin handling (change only on respawn)
fully server-side team management
- new masterserver also uses ENet now
- i18n capabilities added; ATM only german translation provided
+ new masterserver also uses ENet now
+ i18n capabilities added; ATM only german translation provided
Doc