Replaced Tabs with 4 spaces in every source file

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
aerkefiende
2011-07-31 15:44:57 +00:00
parent 48950ed6c5
commit 06f73f4627
41 changed files with 1375 additions and 1376 deletions
+5 -5
View File
@@ -339,11 +339,11 @@ VAR(dbgmbatch, 0, 0, 1);
VARP(popdeadplayers, 0, 0, 1);
void rendermodel(const char *mdl, int anim, int tex, float rad, const vec &o, float yaw, float pitch, float speed, int basetime, playerent *d, modelattach *a, float scale)
{
if(popdeadplayers && d && a)
{
int acv = anim&ANIM_INDEX;
if( acv == ANIM_DECAY || acv == ANIM_LYING_DEAD || acv == ANIM_CROUCH_DEATH || acv == ANIM_DEATH ) return;
}
if(popdeadplayers && d && a)
{
int acv = anim&ANIM_INDEX;
if( acv == ANIM_DECAY || acv == ANIM_LYING_DEAD || acv == ANIM_CROUCH_DEATH || acv == ANIM_DEATH ) return;
}
model *m = loadmodel(mdl);
if(!m || (stenciling && (m->shadowdist <= 0 || anim&ANIM_TRANSLUCENT))) return;