Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -339,11 +339,11 @@ VAR(dbgmbatch, 0, 0, 1);
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VARP(popdeadplayers, 0, 0, 1);
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void rendermodel(const char *mdl, int anim, int tex, float rad, const vec &o, float yaw, float pitch, float speed, int basetime, playerent *d, modelattach *a, float scale)
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{
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if(popdeadplayers && d && a)
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{
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int acv = anim&ANIM_INDEX;
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if( acv == ANIM_DECAY || acv == ANIM_LYING_DEAD || acv == ANIM_CROUCH_DEATH || acv == ANIM_DEATH ) return;
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}
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if(popdeadplayers && d && a)
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{
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int acv = anim&ANIM_INDEX;
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if( acv == ANIM_DECAY || acv == ANIM_LYING_DEAD || acv == ANIM_CROUCH_DEATH || acv == ANIM_DEATH ) return;
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}
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model *m = loadmodel(mdl);
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if(!m || (stenciling && (m->shadowdist <= 0 || anim&ANIM_TRANSLUCENT))) return;
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