added resetgl command to restart renderer in-game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -102,6 +102,11 @@ model *loadmodel(const char *name, int i)
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return m;
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}
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void cleanupmodels()
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{
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enumerate(mdllookup, model *, m, m->cleanup());
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}
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VARP(dynshadow, 0, 40, 100);
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struct batchedmodel
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