config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+32
-9
@@ -23,6 +23,8 @@ dynlight 16 // set 0 if it slows you down
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gamma 100 // set to your liking, 100 = default
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hidestats 1
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bind F6 showmip
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bind F5 toggleocull
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@@ -39,12 +41,6 @@ bind D right
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hudgun 1
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maxroll 0
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lighterror 4 //change to 8 if you experience low fps
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particlesize 45
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//alias sp [ mode -2; map $arg1 ]
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//alias dmsp [ mode -1; map $arg1 ]
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//alias ffa [ mode 0; map $arg1 ]
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//alias insta [ mode 4; map $arg1 ]
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// below is a fun new way of editing, with all using the mousewheel
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@@ -77,9 +73,13 @@ bind 3 melee
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bind 4 grenade
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bind R reload
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// bind MOUSE2 [ altattack ]
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bind MOUSE2 [ altattack; onrelease [ altattack ] ] // click and hold = Scope ON, release button = Scope OFF
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//bind MOUSE2 [ altattack ]
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bind mouse2 [ altattack;onrelease [ altattack ] ]
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=======
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>>>>>>> 1.15
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alias delta_edit_0 [ editheight $flrceil $arg1 ]
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alias delta_edit_1 [ if $flrceil [ vdelta $arg1 ] [ vdelta (- 0 $arg1) ] ]
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alias delta_edit_2 [ edittex $flrceil $arg1 ]
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@@ -91,6 +91,29 @@ alias delta_game_0 [ if (= $arg1 1) [ shiftweapon 1 ] [ shiftweapon -1 ] ]
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if (only_menu_music) [ musicvol 1; music $menu_music ]
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// change
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hudgun 1
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alias delta_game_0 [ if (= $arg1 1) [ primary ] [ secondary ] ]
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bind lshift "grenade"
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bind lalt "melee"
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bind f12 screenshot
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alias tdm [ mode 0; map $arg1 ]
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alias ts [ mode 4; map $arg1 ]
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alias ctf [ mode 5; map $arg1 ]
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alias dm [ mode 2; map $arg1 ]
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alias ffa [ mode 2; map $arg1 ]
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alias lms [ mode 3; map $arg1 ]
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=======
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music ac.ogg
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musicvol $maxmusicvol
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@@ -111,4 +134,4 @@ alias start_intermission [
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]
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// play once (1:40)
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sleep 100000 [ fade 1 ]
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sleep 100000 [ fade 1 ]>>>>>>> 1.15
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