git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
makke
2006-09-15 12:43:50 +00:00
parent 3016ac98a4
commit 08d799e38e
4 changed files with 41 additions and 16 deletions
+32 -9
View File
@@ -23,6 +23,8 @@ dynlight 16 // set 0 if it slows you down
gamma 100 // set to your liking, 100 = default
hidestats 1
bind F6 showmip
bind F5 toggleocull
@@ -39,12 +41,6 @@ bind D right
hudgun 1
maxroll 0
lighterror 4 //change to 8 if you experience low fps
particlesize 45
//alias sp [ mode -2; map $arg1 ]
//alias dmsp [ mode -1; map $arg1 ]
//alias ffa [ mode 0; map $arg1 ]
//alias insta [ mode 4; map $arg1 ]
// below is a fun new way of editing, with all using the mousewheel
@@ -77,9 +73,13 @@ bind 3 melee
bind 4 grenade
bind R reload
// bind MOUSE2 [ altattack ]
bind MOUSE2 [ altattack; onrelease [ altattack ] ] // click and hold = Scope ON, release button = Scope OFF
//bind MOUSE2 [ altattack ]
bind mouse2 [ altattack;onrelease [ altattack ] ]
=======
>>>>>>> 1.15
alias delta_edit_0 [ editheight $flrceil $arg1 ]
alias delta_edit_1 [ if $flrceil [ vdelta $arg1 ] [ vdelta (- 0 $arg1) ] ]
alias delta_edit_2 [ edittex $flrceil $arg1 ]
@@ -91,6 +91,29 @@ alias delta_game_0 [ if (= $arg1 1) [ shiftweapon 1 ] [ shiftweapon -1 ] ]
if (only_menu_music) [ musicvol 1; music $menu_music ]
// change
hudgun 1
alias delta_game_0 [ if (= $arg1 1) [ primary ] [ secondary ] ]
bind lshift "grenade"
bind lalt "melee"
bind f12 screenshot
alias tdm [ mode 0; map $arg1 ]
alias ts [ mode 4; map $arg1 ]
alias ctf [ mode 5; map $arg1 ]
alias dm [ mode 2; map $arg1 ]
alias ffa [ mode 2; map $arg1 ]
alias lms [ mode 3; map $arg1 ]
=======
music ac.ogg
musicvol $maxmusicvol
@@ -111,4 +134,4 @@ alias start_intermission [
]
// play once (1:40)
sleep 100000 [ fade 1 ]
sleep 100000 [ fade 1 ]>>>>>>> 1.15