doc: on[Spawn|Death][Self|Other], getpostion, positiontype

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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flowtron
2011-01-18 06:34:44 +00:00
parent 4391a49dad
commit 09ae630d0e
+31
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@@ -1100,6 +1100,37 @@ echo foo
</example>
</examples>
</scriptalias>
<scriptalias name="onDeathSelf">
<description>This will be executed each time the player dies.</description>
</scriptalias>
<scriptalias name="onDeathOther">
<description>This will be executed each time another player dies.</description>
</scriptalias>
<scriptalias name="onSpawnSelf">
<description>This will be executed each time the player spawns.</description>
</scriptalias>
<scriptalias name="onSpawnOther">
<description>This will be executed each time another player spawns.</description>
</scriptalias>
<variable name="positiontype">
<description>Whether the values returned by <b>getposition</b> are integers (0) or floating-point numbers (1).</description>
<value token="T" description="" minValue="0" maxValue="1" defaultValue="0"/>
<references>
<identifierReference identifier="getposition"/>
</references>
</variable>
<command name="getposition">
<description>Returns the coordinates of the player as a list of 3 integers or floating-point values - X, Y and Z.</description>
<references>
<identifierReference identifier="positiontype"/>
</references>
</command>
<command name="pstat_score">
<description>Returns the score statistics for the player with the given clientnumber.</description>