removing old vector typedefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -18,11 +18,6 @@
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#include "console.h"
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#endif
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typedef vector<char *> cvector;
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typedef vector<int> ivector;
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// globals ooh naughty
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extern sqr *world, *wmip[]; // map data, the mips are sequential 2D arrays in memory
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extern header hdr; // current map header
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extern int sfactor, ssize; // ssize = 2^sfactor
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