custom server port

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1247 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2007-08-16 21:21:19 +00:00
parent 23d96402af
commit 0b7756bc0e
7 changed files with 41 additions and 35 deletions
+3 -3
View File
@@ -60,7 +60,7 @@ void abortconnect()
clienthost = NULL;
}
void connects(char *servername, char *port, char *password)
void connects(char *servername, char *serverport, char *password)
{
if(connpeer)
{
@@ -71,12 +71,12 @@ void connects(char *servername, char *port, char *password)
s_strcpy(clientpassword, password ? password : "");
ENetAddress address;
int p = atoi(port);
int p = atoi(serverport);
address.port = p > 0 ? p : CUBE_DEFAULT_SERVER_PORT;
if(servername)
{
addserver(servername);
addserver(servername, serverport);
conoutf("attempting to connect to %s", servername);
if(!resolverwait(servername, &address))
{