diff --git a/docs/mapediting2.xml b/docs/mapediting2.xml index 0b041b3e..aec6a63c 100644 --- a/docs/mapediting2.xml +++ b/docs/mapediting2.xml @@ -35,17 +35,162 @@
Note: Make sure when you start a map, to use the /newmap command, rather than editing an existing map, otherwise your map may get saved - a bit strangely. Also note: you cannot put spaces or any illegal characters in the name you save it as. + a bit strangely. Also note: you cannot put spaces or any illegal characters in the name you wish to save it as.
To load your map, type /map and the file name you chose for your map. If you have not placed lighting in your map yet, your map will turn up dark. To temporarily fix this problem, type: /fullbright 1 - this will fill your whole map with light. The fullbright command only works in edit mode and is not a permanent fix. To remove fullbright mode, reload the map, or type: /recalc. - Note: These commands can be found in the lighting menu (press L). -
+ Note: Fullbright can be turned on/off in the lighting menu (press L). ++ The ceiling and floor of AssaultCube are made up of individual cubes, which can be made into various objects that you choose, such as walls, + by simply manipulating the geometry. +
++ There are five different ways to manipulate geometry: +
+ The reason we are covering solids and spaces, before moving cubes, is because solids block visibility and do not need to be rendered, so they + are more efficient to use in maps. The use of solids in a map is essential to creating a good map. Without solids AssaultCube maps would + lag too much for the average user and would be unplayable, so make sure you use enough. Solids are also easy to create and can be used to make + wall with a single keystroke! +
++ Moving cubes is simple and can be done, either with your mouse or keyboard... +
++ Using your scroll wheel, move it backward/forward to lower/raise cubes. + Be sure to look in the direction of the cubes you want to move to raise/lower those cubes. +
+
+ To move cubes in the floor, press [ to raise them and ] to lower them.
+ To move cubes in the ceiling, press P to raise them and O to lower them.
+
+ There are four different parts of the cube world that you can change textures on... +
| + Cubes + | ++ Browse forwards + | ++ Browse backwards + | +
| + Floor + | ++ Insert + | ++ Delete + | +
| + Ceiling + | ++ Page up + | ++ Page down + | +
| + Wall + | ++ Home + | ++ End + | +
| + Upper-Wall + | ++ Number pad 7 + | ++ Number pad 4 + | +
Co-operative map editing lets you build and modify maps with others easily. This mode allows you to edit maps online with other players