From 0c371cf53973d46ae5cf5f6209f0e88ec89821cd Mon Sep 17 00:00:00 2001 From: aerkefiende Date: Tue, 1 Jan 2013 23:09:51 +0000 Subject: [PATCH] =?UTF-8?q?Dead=20people=20don=C2=B4t=20have=20tinnitus?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7023 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/audiomanager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/audiomanager.cpp b/source/src/audiomanager.cpp index 7b3e5226..589dfd0f 100644 --- a/source/src/audiomanager.cpp +++ b/source/src/audiomanager.cpp @@ -564,7 +564,7 @@ void audiomanager::updateaudio() updateloopsound(S_UNDERWATER, underwater); // tinnitus - bool tinnitus = /*alive &&*/ firstperson && player1->eardamagemillis>0 && lastmillis<=player1->eardamagemillis; + bool tinnitus = alive && firstperson && player1->eardamagemillis>0 && lastmillis<=player1->eardamagemillis; location *tinnitusloc = updateloopsound(S_TINNITUS, tinnitus); // heartbeat