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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2007-01-14 22:51:31 +00:00
parent b37884f903
commit 0d9c69e356
10 changed files with 38 additions and 35 deletions
+3 -3
View File
@@ -69,7 +69,7 @@ int smallerteam()
void changeteam(int team) // force team and respawn
{
c2sinit = false;
if(m_ctf) tryflagdrop();
if(m_ctf) tryflagdrop(NULL);
s_strncpy(player1->team, team_string(team), MAXTEAMLEN+1);
deathstate(player1);
};
@@ -83,7 +83,7 @@ void newteam(char *name)
if(!strcmp(name, player1->team)) return; // same team
if(!team_valid(name)) { conoutf("\f3\"%s\" is not a valid team name (try CLA or RVSF)", name); return; };
bool checkteamsize = autoteambalance && players.length() >= 1;
bool checkteamsize = autoteambalance && players.length() >= 1 && !m_botmode;
int freeteam = smallerteam();
if(team_valid(name))
@@ -406,7 +406,7 @@ void gets2c() // get updates from the server
case ENET_EVENT_TYPE_DISCONNECT:
extern char *disc_reasons[];
if(event.data>DISC_MAXCLIENTS) event.data = DISC_NONE;
if(event.data>DISC_NUM) event.data = DISC_NONE;
if(!disconnecting || event.data) conoutf("\f3server network error, disconnecting (%s) ...", disc_reasons[event.data]);
disconnect();
return;