From 0f4aa742bef8ee879e56b4b30da08dd1e8d5f5ff Mon Sep 17 00:00:00 2001 From: "Alejandro V. Garcia" Date: Fri, 30 Jul 2010 08:39:15 +0000 Subject: [PATCH] update, needs indentation fixing something went wrong at an older commit git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5477 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- docs/reference.xml | 283 ++++++++++++++++++++++++++------------------- 1 file changed, 162 insertions(+), 121 deletions(-) diff --git a/docs/reference.xml b/docs/reference.xml index 1d158e01..fed1aa1f 100644 --- a/docs/reference.xml +++ b/docs/reference.xml @@ -1,15 +1,16 @@ - - This reference describes the commands and variables available in AssaultCube. - + -
+ This reference describes the commands and variables available in AssaultCube. + + +
This section describes identifiers that are closely related to the CubeScript language. @@ -2415,6 +2416,13 @@ Use this clip type to clip visible obstacles like fences or the gas tank. If you + + Deletes the entity closest to the player + + hotkey x + + + Adds a player clip entity. @@ -3183,289 +3191,321 @@ It may also be viewed as the speed at wich the console text dissapears. - + Time in milliseconds before the abovehead dissapears. + - + Turns on or off the display of console text. + - + Turns on or off the display of equipement icons. + - + Turns on or off the display of messages at the bottom of the screen. + - + Turns on or off the display of spectator staus. + - + Turns on or off the display of flag icons. + - + Turns on or off the display of local player team icons. + - + Turns on or off the display of the on-screen radar. + - + Turns on or off the display of vote icons. + - + Turns on or off the display of the current selected gun. + -Turns on/off display of FPS/rendering statistics on the HUD. - + Turns on/off display of FPS/rendering statistics on the HUD. + - + . + - + . + - + - + - + - + - + - + - + - - + + Turns on/off display of team warning crosshair. + - + Set the level of transparency of the damage indicator, 0 = is fully transparent, 100 = totaly solid. + - + Sets the separation of the arrows in the damage indicator. + - + Sets the size of the damage indicator. + - + Sets how long the damage indicator stays on screen. + -Sets the size of your crosshair. - - -The crosshair is turned off entirely if the size is set to 0. - - - + Sets the size of your crosshair. + + + The crosshair is turned off entirely if the size is set to 0. + + + -Turns on or off crosshair effects. - - -When on, the crosshair will go grey when the weapon is reloading, orange when health is 50 or red when is 25. - - - + Turns on or off crosshair effects. + + + When on, the crosshair will go grey when the weapon is reloading, orange when health is 50 or red when is 25. + + + - + - + Sets the icon size of the players shown in the radar and the minimap. + - + Sets the map area size or zoom level shown in the radar. + + + +
- -
- -
- This section describes identifiers to configure the visuals. - - +
+ This section describes identifiers to configure the visuals. + + + + Resets the OpenGL rendering settings + + - - - - + Changes the screen resolution, available only for LINUX + + + + -checks for the searchstring in all loaded extensions - - - - - - - - + checks for the searchstring in all loaded extensions + + + + + + + + - - - - + (descripton unavailable) + + + + - + - + - + - + - + -Displays local player's current x,y,z position in map, showstats 1 must be enabled. - + Displays local player's current x,y,z position in map, showstats 1 must be enabled. + - + - + - + - + - + - + Sets the transparency/opacity level of stencil shadows. + - + - + - + - + - + - + Sets the level of brightness to use when using the command "/fullbright 1". + -Sets the field of view (fov) based on the rules of AC v0.93 - - -This command is supplied for backward compatibility. - - - - - + Sets the field of view (fov) based on the rules of AC v0.93 + + + This command is supplied for backward compatibility. + + + + + - - - + Loads an image to be used as a text font. + + + - - - + Especify a region of an image to be used as a font character. + + + -Changes the current font. - - - + Changes the current font. + + + -Sets the field of view (fov). - + Sets the field of view (fov). + - + Sets the size for the icon shown above a player using comunications voices. + - + Sets the amount of time in milliseconds that blood is displayed on the ground. + + Turn on and off the display of blood. @@ -5186,6 +5226,7 @@ correctly (use "1" as a placeholder if needed). shows the settings of edithide (sparklies) + hides the list of entity types you set. pass 1 for light, 2 for spawn, or use "playerstart". @@ -5217,6 +5258,6 @@ correctly (use "1" as a placeholder if needed).
- - + +