ooops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -493,8 +493,6 @@ void recomputecamera()
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case SM_OVERVIEW:
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{
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// TODO : fix water rendering
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camera1->reset();
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camera1->type = ENT_CAMERA;
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camera1->o.x = mapdims[0] + mapdims[4]/2;
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camera1->o.y = mapdims[1] + mapdims[5]/2;
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camera1->o.z = mapdims[7] + 1;
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