attribute damage blend effects to spectated player
...and clear it in case a different player is followed also: cleanup
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@@ -388,7 +388,6 @@ void parsemessages(int cn, playerent *d, ucharbuf &p, bool demo = false)
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{
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static char text[MAXTRANS];
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int type, joining = 0;
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bool demoplayback = false;
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while(p.remaining())
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{
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@@ -1385,6 +1384,7 @@ void parsemessages(int cn, playerent *d, ucharbuf &p, bool demo = false)
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case SV_DEMOPLAYBACK:
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{
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bool demoplayback = false;
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string demofile;
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extern char *curdemofile;
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if(demo && watchingdemo && demoprotocol == 1132)
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