reverted alphatex
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -36,14 +36,6 @@ void mdlalphatest(int alphatest)
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COMMAND(mdlalphatest, ARG_1INT);
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void mdlalphablend(int alphablend)
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{
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checkmdl;
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loadingmodel->alphablend = alphablend!=0;
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}
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COMMAND(mdlalphablend, ARG_1INT);
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void mdlscale(int percent)
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{
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checkmdl;
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@@ -256,7 +248,7 @@ void endmodelbatches()
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loopvj(b.batched)
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{
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batchedmodel &bm = b.batched[j];
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if(bm.anim&ANIM_TRANSLUCENT || b.m->alphablend)
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if(bm.anim&ANIM_TRANSLUCENT)
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{
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translucentmodel &tm = translucent.add();
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tm.m = b.m;
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