jpg screenshot path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+6
-12
@@ -362,16 +362,6 @@ void jpeg_screenshot_____(const char *imagepath, bool mapshot = false)
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#include "jpegenc.h"
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int save_jpeg(const char *filename, uchar *pixels, int iw, int ih, int jpegquality)
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{
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jpegenc *jpegencoder = new jpegenc;
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if(jpegencoder->encode(filename, (colorRGB *)pixels, iw, ih, jpegquality) < 0) return -1;
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conoutf("writing to file: %s", filename);
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delete jpegencoder;
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return 0;
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}
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void jpeg_screenshot(const char *imagepath, bool mapshot = false)
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{
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extern int minimaplastsize;
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@@ -411,8 +401,12 @@ void jpeg_screenshot(const char *imagepath, bool mapshot = false)
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}
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}
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const char *filename = screenshotpath(imagepath, "jpg");
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if(save_jpeg(filename, pixels, iw, ih, jpegquality) < 0) conoutf("\f3Error saving jpeg file");
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const char *filename = findfile(screenshotpath(imagepath, "jpg"), "wb");
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conoutf("writing to file: %s", filename);
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jpegenc *jpegencoder = new jpegenc;
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jpegencoder->encode(filename, (colorRGB *)pixels, iw, ih, jpegquality);
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delete jpegencoder;
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delete[] pixels;
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}
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@@ -59,13 +59,11 @@
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#ifdef __APPLE__
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#include "INTL/libintl.h"
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#include "JPEG/jpeglib.h"
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#include "OpenAL/al.h"
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#include "OpenAL/alc.h"
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#include "Vorbis/vorbisfile.h"
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#else
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#include <libintl.h>
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#include <jpeglib.h>
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "vorbis/vorbisfile.h"
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