diff --git a/source/ChangeLog.txt b/source/ChangeLog.txt deleted file mode 100644 index d1a7a47d..00000000 --- a/source/ChangeLog.txt +++ /dev/null @@ -1,114 +0,0 @@ -Add things that have changed ON THE SVN TRUNK since 1.0 in here, so that when release time comes around, -it is much easier to record what has changed since it's already recorded here. - -Things not to add: Bugs made during SVN development that were fixed (Since these bugs were not a problem - in the last release). - - Documentation changes --> Releases are expected to always have new documentation. -______________________________________________________________________________________________________________ - - -CLIENT SIDE: -============ - - Map added: ac_aqueous - - Map added: ac_gothic - - Map added: ac_douze - - Map added: ac_depot_classic - - Small layout change in ac_desert2 - - Model for the insta-rifle created (see: packages/models/weapons/insta ) - - Enhanced server-browser sorting. - - Upgraded the HUD/font digits, for easier reading. - - Updated MS Windows SDL libraries to SDL 1.2.13 - - "fovcompat" command to assist users converting to the new version of AssaultCube. - - Label screenshots/demos with the date/time. - - Screenshots are taken in .jpg format instead of .bmp - - "autoscreenshot" command allows AssaultCube automatically take a screenshot of the scoreboard at the end of - each match. - - Option to hide votes. - - Filter map names in serverbrowser. - - Variable menu item command (for scripting). - - Search for player names via the serverbrowser. - - Official maps now reside in packages/maps/official - - More detailed information in the serverbrowser. - - Ask to download different map versions from server. - - A reminder of your picked vote is now echo'd to you. - - Option to enable custom player skins in non-team modes only. - - Map messages now show in the loading screen. - - "menuselectionbgcolor" allows you to change the background of your menus. - - Server browser now shows modded servers (those with 'negative' protocols) as mods. - - "menuinitselection" added for scripters. - - "scopesensscale" slider added. - - Added Map-pack integration. - - - - -MAP EDITING: -============ - - "editmapmsg" command allows easy editing of the map message. - - A menu to test skymaps. - - "entstats" will print entity statistics to the console. - - "showmodelclipping" shows the full clipping of all models in the map. - - Command "nextclosestent" for selecting the other entity, if some entities overlaps each other - - Command "closestenttype" allows you to select only a particular type of entity. - - "nextplayerstart" cycles your HUD through each of the "playerstart" entities. Useful for showing you the direction spawns face, or where they are. - - Using 1, 2, 3 or 4 when in editmode, while scrolling, allows you to edit the first, second, third or fourth value in the nearest entity. - - Holding "M" and scrolling moves an entity. - - - - -SERVER SIDE: -============ - - Configurable voting permissions. - - Option to allow demos to be written to file (on the server). - - Advise if needed configuration files are missing. - - Configurable restrictions to only allow server-provided maps. - - Extended scoreboard logging. - - Extended traffic logging. - - Option to allow only matching mode/map combinations for non-admins. - - Option to change the identity of logs output. - - Skip maprot entry if map is not found on server. - - Write the client AC version to the sever log. - - Nickname blacklist (or whitelist). - - Print server and protocol version at startup. - - New make option for "server_install" with reduced dependencies. - - An option has been added to specify a file to read the command line arguments from. - - A new parameter had been added to choose the syslog facility. - - "skiplines" function added to the maprotation. See the server docs for details. - - - - -BUG FIXES: -========== - - Fixes on a few pickup sounds. - - Work-around for a bug in S3 graphics cards. - - Fixed character-limit issue in custom-connect menu. - - Scoreboard crash-fix. - - Fixed kick, ban & forceteam votes. - - Scoreboard logging fixed. - - Protocol "disconnect" bug fixed. - - Port is displayed in connect message. - - "curserver" omits DNS query by default, to speed up curserver command. - - SMG recoil adjusted. - - Allow admin to re-vote if they had voted before taking admin. - - Fixed 'spawn with nades' exploit. - - New players connect to the smaller/weaker team. - - Scoreboard is forced to be enabled during intermission. - - Skip maprot entry if map is not found. - - Serverbrowser tracks selected server. - - Blacklist fixed. - - Updated extinfo protocol version to 104 for CSL (Cube Server Lister). - - Allow changing team when dead (but not spectating). - - Defuse triggerhappy alias context cleanup. - - Block connecting to full, passworded servers. - - Tabs are now allowed in the maprot/serverpwd config files. - - Ponies mode fixed. - - Text input field improvements/fixes. - - Spawns in ac_shine fixed. - - "editent" command fixed. - - Fixed crouching on very thin clip entities. - - GFX quality slider is now independent of the MINLOD variable. - - OMGponies! mode is now independent of blood variable. - - Sound quality slider is now independent of maxsoundsatonce variable. - - - -