diff --git a/config/survival.cfg b/config/survival.cfg index 65148121..a3931ad1 100644 --- a/config/survival.cfg +++ b/config/survival.cfg @@ -31,7 +31,7 @@ const genSurvDifStr [ const survival [ kickallbots; if (! (curteam)) [ team RVSF ]; if (> $numargs 1) [ survSetDif $arg2 ] - tmpSurvSets = $survNumBots; curSurvDifficulty = 0; survLastKill = ""; survTimeBetKills = ""; resetSurvAliases; storesets "gamma" survOrigSets + tmpSurvSets = $survNumBots; curSurvDifficulty = 0; survLastKill = ""; survTimeBetKills = ""; resetSurvAliases if (! (checkalias onKill)) [ onKill = "" ] if (! (strstr $onKill survKills)) [ add2alias onKill [ // Use onKill for enemies killed counter and other stats @@ -55,7 +55,7 @@ const survival [ ] ] add2alias mapstartonce [ - startPreSurvMillis = (millis); add2list tmpSurvSets (curmap 1) + startPreSurvMillis = (millis); add2list tmpSurvSets (curmap 1); sleep 3 [ storesets "gamma" survOrigSets ] echo (genSurvDifStr) (yellow)Bot survival mode prepared, gather items and find the arena to start! (orange)You have (white) (div $timeUntilTele 1000) (orange)seconds to prepare! if (strstr $defaultmaps (curmap 1)) [ survMap = (findlist $defaultmaps (curmap 1)) ] setOfcZones; checkzone @@ -100,7 +100,7 @@ const survOfcZones [ ac_scaffold 62 91 49 63 ac_shine 99 124 79 106 ac_snow 17 54 102 127 - ac_stellar 158 184 49 102 + ac_stellar 85 124 52 131 ac_sunset 148 183 102 127 ac_toxic 72 114 120 147 ac_urban 135 200 45 90 @@ -197,7 +197,7 @@ const increaseDifficulty [ const endSurvival [ tmp_survstr = $arg1; survIsFinished = 1; startedSurvival = 0; survNumBots = (at $tmpSurvSets 0) add2alias mapstartonce [ - gamma (at $survOrigSets 0); gamespeed 100 + if (! $dyngamma) [ gamma (at $survOrigSets 0) ]; gamespeed 100 if (&& (strstr $tmp_survstr " You survived for ") (strstr $tmp_survstr " enemies. Average: ")) [ echo (green)Bot Survival results for map: (white) (at $tmpSurvSets 1) if (!= (at $tmpSurvSets 2) (at $tmpSurvSets 3)) [