diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index af7152f2..746f2c63 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -730,7 +730,7 @@ void startmap(const char *name, bool reset) // called just after a map load } // execute mapstart event const char *mapstartonce = getalias("mapstartonce"); - if(mapstartonce) + if(mapstartonce && mapstartonce[0]) { addsleep(0, mapstartonce); // do this as a sleep to make sure map changes don't recurse inside a welcome packet alias("mapstartonce", "");