magreserve
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1445 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -71,12 +71,14 @@ void shiftweapon(int s)
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int currentprimary() { return player1->primary; }
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int curweapon() { return player1->gunselect; }
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int magcontent(int gun) { if(gun > 0 && gun < NUMGUNS) return player1->mag[gun]; else return -1;}
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int magreserve(int gun) { if(gun > 0 && gun < NUMGUNS) return player1->ammo[gun]; else return -1;} // MeatROme
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COMMAND(weapon, ARG_1INT);
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COMMAND(shiftweapon, ARG_1INT);
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COMMAND(currentprimary, ARG_1EST);
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COMMAND(curweapon, ARG_1EXP);
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COMMAND(magcontent, ARG_1EXP);
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COMMAND(magreserve, ARG_1EXP); // MeatROme
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VAR(scopefov, 5, 50, 50);
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bool scoped = false;
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