diff --git a/config/docs.cfg b/config/docs.cfg index ec4807c7..c130a336 100644 --- a/config/docs.cfg +++ b/config/docs.cfg @@ -1348,7 +1348,7 @@ docargument [N] [cn column order] [0 (false), 1 (true) min 0/max 1/default 0]; docident [radarentsize] [Sets the icon size of the players shown in the radar and the minimap.]; docargument [V] [size of icons inside radar] [min 1/max 64/default 4]; docident [radarheight] [change at what height you are floating in the radar-view]; -docargument [H] [height] [min 20/max 70/default 35]; +docargument [H] [height] [min 5/max 500/default 150]; docident [recoilbackfade] []; docargument [V] [] [min 0/max 1000/default 100]; docident [recoilbase] []; diff --git a/config/menus_settings.cfg b/config/menus_settings.cfg index d2197934..a6d44804 100644 --- a/config/menus_settings.cfg +++ b/config/menus_settings.cfg @@ -448,7 +448,7 @@ menuitemcheckbox " Damage screen flash " "$damagescreen" [ menuitemcheckbox " Crosshair team-sign " "$crosshairteamsign" [ crosshairteamsign $arg1 ] menuitemcheckbox " CTF icons" "(= $hidectfhud 0)" [ hidectfhud (= $arg1 0) ] menuitemcheckbox " Radar " "(= $hideradar 0)" [ hideradar (= $arg1 0) ] -menuitemslider " Radar zoom: " 20 70 [ $radarheight ] 5 [][ radarheight $arg1 ] +menuitemslider " Radar zoom: " 5 500 [ $radarheight ] 5 [][ radarheight $arg1 ] menuitemslider " Votes: " 0 2 "$hidevote" 1 [ "Always show" "Show until you vote" "Never show" ] [ hidevote $arg1 ] menuitemslider " Graphics statistics: " 0 2 [ $showstats ] 1 [ "None" "FPS Only" "All" ] [ showstats $arg1 ] menuitemslider " Extra messages: " 0 3 "$hudextras" 1 [ "No extra messages" "Show extra messages in console" "Pop up extra messages!" "SPAM EXTRA MESSAGES!" ] [ hudextras $arg1 ] diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index 658dc8cb..fe36c739 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -481,7 +481,7 @@ vec getradarpos() VARP(showmapbackdrop, 0, 0, 2); VARP(showmapbackdroptransparency, 0, 75, 100); -VARP(radarheight, 5, 150, 500); // testing: 0, 50, 1000 // release: 5, 150, 500 +VARP(radarheight, 5, 150, 500); VAR(showradarvalues, 0, 0, 1); // DEBUG void drawradar_showmap(playerent *p, int w, int h)