*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+12
-12
@@ -37,14 +37,14 @@ void renderentities()
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if(f.state==CTFF_STOLEN && f.thief)
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{
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if(f.thief == player1) continue;
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sprintf_sd(path)("pickups/flags/small_%s", rb_team_string(e.attr2));
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s_sprintfd(path)("pickups/flags/small_%s", rb_team_string(e.attr2));
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mapmodelinfo mmi = {10, 4, 0, 0, path};
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if(!&mmi) continue;
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rendermodel(mmi.name, 0, 1, 0, 0, f.thief->o.x, f.thief->o.z+0.3f+(sin(lastmillis/100.0f)+1)/10, f.thief->o.y, lastmillis/2.5f, 0, false, 0.6f, 120.0f, mmi.snap);
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}
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else
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{
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sprintf_sd(path)("pickups/flags/%s", rb_team_string(e.attr2));
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s_sprintfd(path)("pickups/flags/%s", rb_team_string(e.attr2));
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mapmodelinfo mmi = {10, 4, 0, 0, path};
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if(!&mmi) continue;
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rendermodel(mmi.name, 0, 7, 0, (float)mmi.rad, e.x, f.state==CTFF_INBASE ? (float)S(e.x, e.y)->floor : e.z, e.y, (float)((e.attr1+7)-(e.attr1+7)%15), 0, false, 1.0f, 120.0f, mmi.snap);
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@@ -80,16 +80,16 @@ void renderentities()
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itemstat itemstats[] =
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{
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1, 1, 1, S_ITEMAMMO, //knife dummy
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16, 32, 72, S_ITEMAMMO, //pistol
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14, 28, 21, S_ITEMAMMO, //shotgun
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60, 90, 90, S_ITEMAMMO, //subgun
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10, 20, 15, S_ITEMAMMO, //sniper
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40, 60, 60, S_ITEMAMMO, //assault
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2, 0, 2, S_ITEMAMMO, //grenade
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33, 100,100,S_ITEMHEALTH, //health
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50, 100,100,S_ITEMARMOUR, //armour
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16, 0, 72, S_ITEMPUP, //powerup
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{1, 1, 1, S_ITEMAMMO}, //knife dummy
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{16, 32, 72, S_ITEMAMMO}, //pistol
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{14, 28, 21, S_ITEMAMMO}, //shotgun
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{60, 90, 90, S_ITEMAMMO}, //subgun
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{10, 20, 15, S_ITEMAMMO}, //sniper
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{40, 60, 60, S_ITEMAMMO}, //assault
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{2, 0, 2, S_ITEMAMMO}, //grenade
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{33, 100, 100, S_ITEMHEALTH}, //health
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{50, 100, 100, S_ITEMARMOUR}, //armour
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{16, 0, 72, S_ITEMPUP}, //powerup
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};
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void baseammo(int gun) { player1->ammo[gun] = itemstats[gun].add*2; };
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