*** empty log message ***

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2006-11-05 17:41:27 +00:00
parent 7d429be232
commit 1802cace77
35 changed files with 960 additions and 620 deletions
+3 -3
View File
@@ -53,7 +53,7 @@ void trigger(int tag, int type, bool savegame)
if(!tag) return;
settag(tag, type);
if(!savegame && type!=3) playsound(S_RUMBLE);
sprintf_sd(aliasname)("level_trigger_%d", tag);
s_sprintfd(aliasname)("level_trigger_%d", tag);
if(identexists(aliasname)) execute(aliasname);
};
@@ -169,7 +169,7 @@ void remipmore(block &b, int level)
int closestent() // used for delent and edit mode ent display
{
if(noteditmode()) return -1;
int best;
int best = -1;
float bdist = 99999;
loopv(ents)
{
@@ -358,7 +358,7 @@ void empty_world(int factor, bool force) // main empty world creation routine
}
else
{
strn0cpy(hdr.maptitle, "Untitled Map by Unknown", 128);
s_strncpy(hdr.maptitle, "Untitled Map by Unknown", 128);
hdr.waterlevel = -100000;
loopi(15) hdr.reserved[i] = 0;
loopk(3) loopi(256) hdr.texlists[k][i] = i;