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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@610 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -50,7 +50,7 @@ COMMAND(mapmodelreset, ARG_NONE);
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hashtable<const char *, model *> mdllookup;
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model *loadmodel(const char *name, int i = -1)
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model *loadmodel(const char *name, int i)
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{
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if(!name)
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{
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@@ -159,8 +159,3 @@ void preload_mapmodels()
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};
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};
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extern void renderhudgun(int gun, int lastaction, int index = 0);
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void preload_hudguns()
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{
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loopi(NUMGUNS) renderhudgun(i, 0);
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}
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