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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -159,7 +159,7 @@ void renderspheres(int time)
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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glBindTexture(GL_TEXTURE_2D, exptex->id);
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for(sphere *p, **pp = &slist; p = *pp;)
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for(sphere *p, **pp = &slist; (p = *pp);)
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{
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glPushMatrix();
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float size = p->size/p->max;
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