*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -155,7 +155,8 @@ void localservertoclient(uchar *buf, int len) // processes any updates from th
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else // new client
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{
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c2sinit = false; // send new players my info again
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conoutf("connected: %s", (int)&text);
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conoutf("connected: %s", (int)&text);
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gun_changed = false;
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};
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strcpy_s(d->name, text);
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sgetstr();
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