attack delay 120, and burst 80

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5316 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Rafael Barreto
2010-07-08 21:03:19 +00:00
parent 9f14171b9f
commit 1b7e377783
2 changed files with 5 additions and 1 deletions
+4
View File
@@ -1220,6 +1220,10 @@ bool cpistol::attack(vec &targ) // modded from gun::attack // FIXME
gunwait = 500;
shots = 0;
}
else if ( bursting )
{
gunwait = 80;
}
else
{
gunwait = info.attackdelay;