minor code tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -878,6 +878,7 @@ void startmap(const char *name, bool reset) // called just after a map load
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if(mapstartonce && mapstartonce[0])
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{
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addsleep(0, mapstartonce); // do this as a sleep to make sure map changes don't recurse inside a welcome packet
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// BTW: in v1.0.4 sleep 1 was required to make it work on initial mapload [flowtron:2010jun25]
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alias("mapstartonce", "");
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}
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}
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