From 1c0c00741dc10d225b0a3cb0789caa9151b417bd Mon Sep 17 00:00:00 2001 From: driAn Date: Sun, 26 Feb 2006 19:30:10 +0000 Subject: [PATCH] *** empty log message *** git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@190 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientextras.cpp | 2 +- source/src/clients2c.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/source/src/clientextras.cpp b/source/src/clientextras.cpp index c9d07927..102d069f 100644 --- a/source/src/clientextras.cpp +++ b/source/src/clientextras.cpp @@ -73,7 +73,7 @@ void renderclients() { sprintf_sd(vwep)("weapons/%s/world", hudgunnames[d->gunselect]); renderclient(d, isteam(player1->team, d->team), vwep, true, 1.4f); - } else sprintf("hudgun nr out of range, %i\n", d->name); + } else printf("hudgun nr out of range, %i\n", d->name); }; if(player1->state==CS_DEAD) diff --git a/source/src/clients2c.cpp b/source/src/clients2c.cpp index 562c0ad2..7d82007c 100644 --- a/source/src/clients2c.cpp +++ b/source/src/clients2c.cpp @@ -156,7 +156,7 @@ void localservertoclient(uchar *buf, int len) // processes any updates from th { c2sinit = false; // send new players my info again conoutf("connected: %s", (int)&text); - gun_changed = false; + gun_changed = true; }; strcpy_s(d->name, text); sgetstr();