use notexture.jpg or 'loadnotexture [P]'

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2274 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2008-08-03 20:44:59 +00:00
parent fe87764634
commit 1cc62613ee
2 changed files with 35 additions and 18 deletions
+1 -1
View File
@@ -535,7 +535,7 @@ int main(int argc, char **argv)
gl_checkextensions();
gl_init(scr_w, scr_h, usedcolorbits, useddepthbits, usedfsaa);
notexture = textureload("packages/misc/notexture.png");
notexture = textureload("packages/misc/notexture.jpg");
if(!notexture) fatal("could not find core textures (hint: run AssaultCube from the parent of the bin directory)");
initlog("console");