*** empty log message ***

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2006-12-02 07:47:44 +00:00
parent 1d61d90f98
commit 1d5fd74975
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -366,7 +366,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
}
else if((player1->gunselect != GUN_SNIPER || teammate_in_xhair) && !player1->reloading && !player1->state==CS_DEAD)
{
glBlendFunc(GL_SRC_ALPHA, GL_SRC_ALPHA);
glBlendFunc(GL_ONE, GL_ONE);
static Texture *teammatetex = NULL;
if(!teammatetex) teammatetex = textureload("packages/misc/teammate.png");
glBindTexture(GL_TEXTURE_2D, teammate_in_xhair ? teammatetex->id : crosshair->id);