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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -51,7 +51,7 @@ void render_particles(int time)
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glDepthMask(GL_FALSE);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_SRC_ALPHA);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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glDisable(GL_FOG);
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static Texture *parttex[2] = {NULL, NULL};
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