inWater command, akimboautoswitch slider, akimboendaction defaults to 1 (switch back to primary)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Bukz
2011-04-29 14:04:41 +00:00
parent 88ee66ed67
commit 1e20bace2e
5 changed files with 29 additions and 2 deletions
+1 -1
View File
@@ -6,7 +6,7 @@
VARP(autoreload, 0, 1, 1);
VARP(akimboautoswitch, 0, 1, 1);
VARP(akimboendaction, 0, 0, 2); // 0: stay with pistol, 1: back to primary, 2: grenade - all fallback to previous one w/o ammo for target
VARP(akimboendaction, 0, 1, 2); // 0: stay with pistol, 1: back to primary, 2: grenade - all fallback to previous one w/o ammo for target
struct sgray {
int ds; // damage flag: outer, medium, center: SGSEGDMG_*
vec rv; // ray vector