History
++ AssaultCube v1.0.1
++ Released: 12th of December, 2008 +
++ Gameplay
+-
+
- New maps: ac_douze, ac_gothic, ac_wasteland and ac_depot_classic +
- Slightly less SMG recoil +
- Restricted footstep and land sound radius +
- Added scope settling time to fix sniper exploit +
+ Client
+-
+
- Writes an error report every time the 'real' disconnect-bug happens (send it to + us, please) +
- Some crashes (drawradar) fixed +
- Fixed health pickup sound +
- Display port in connect message +
- Protocol bug fixed (item spawn) +
- Stop demo playback before connecting +
- Fix ammobox pickup for spectators and demo playback +
- Option to hide vote hud after own voting +
- Hide scores, when minimap is shown +
- Enforce scoreboard during intermission +
- Nice filenames for screenshots and demos +
- Fixed & extended tktf flag grab messages +
+ Server
+-
+
- Connect new players to the smaller or weaker team +
- Optionally write recorded demos to files +
- Optionally restrict a server to server-provided maps +
- Configurable voting permissions +
- Missing config file warning +
- Fixed kick, ban & forceteam votes +
- Nore & fixed log messages +
- Custom server description is kept until the player leaves who changed it +
- Automatic demo recording bug fixed +
- Admin voting fixed +
- Escaping special characters for commandline arguments +
- Enhanced filtering for server descriptions +
- Cleanup blacklist before use (fixes bug) +
- Write the clients AC version to the log +
AssaultCube v1.0
Released: 21st of November, 2008
- -Gameplay
++ Gameplay
- New maps: ac_power, ac_elevation, ac_toxic, ac_urban, ac_shine, ac_desert3, ac_keller, ac_sunset, ac_arctic and ac_scaffold. @@ -34,7 +82,8 @@
- Spectator and player-following.
- Reduced violence mode.
Audio
++ Audio
- OpenAL 1.1 support (Allows for 5.1 surround sound).
- Footsteps, bullet ricochets and other new sound effects. @@ -43,7 +92,8 @@
- Two new soundtracks (Cube 1).
- Ambient map-sounds.
Graphics
++ Graphics
- Stencil shadow support.
- Brand new mapmodels. @@ -53,13 +103,14 @@
- Scorch marks made by grenades.
- Muzzle flashes.
- Bulletholes (Cube 2). -
- New sniper scope. -
- New text rendering (Cube 2). +
- New sniper scope. +
- New text rendering (Cube 2).
- Batched model rendering.
- New startscreen and icons. -
- New damage screen. +
- New damage screen.
Interface
++ Interface
- Enhanced scoreboard asthetics and features.
- More advanced/intuitive interface for changing sound and video options. @@ -82,7 +133,8 @@
- Support for apple meta keys.
- Mouse sensitivity is now "floating point".
Server
++ Server
- AssaultCube server wizard (which allows it to run as a windows service if needed).
- Even better netcode with various improvements. @@ -112,7 +164,8 @@
- Searching LAN will show all LAN servers.
- Muliple IP addresses are allowed on one server.
Editing
++ Editing
- New "clip" entity allows easy clipping for map editors.
- Better support for mods of this game. @@ -122,7 +175,8 @@ have the correct content.
- Better playerskin support. See /docs/playerskins.html for more information.
Misc
++ Misc
- Configurable script security contexts to run map configs in a "sandbox".
- Multi-user support for Windows/Linux, stores your configurations/files to your user @@ -130,7 +184,8 @@
- Lots of new documentation, including user guides for map editing.
- 64-bit linux binaries now included in release.
Fixes
++ Fixes
- Map cleanups/fixes.
- Better bot waypoints.