cleanup protocol
...and get master to compile again DOCREF hudextras mapstats_hud nextGameMode
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@@ -510,6 +510,7 @@ Texture *lookuptexture(int tex, Texture *failtex, bool trydl)
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{
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defformatstring(pname)("packages/textures/%s", path(s.name, true));
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s.tex = textureload(pname, 0, true, true, s.scale, trydl);
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if(s.tex != notexture) s.loaded = true;
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if(!trydl)
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{
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if(s.tex==notexture) s.tex = failtex;
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