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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -211,7 +211,7 @@ void checkitems(playerent *d)
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void putitems(ucharbuf &p) // puts items in network stream and also spawns them locally
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{
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loopv(ents) if(isitem(ents[i].type) || ents[i].type==CARROT)
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loopv(ents) if(isitem(ents[i].type) || ents[i].type==CARROT || (multiplayer(false) && gamespeed!=100 && (i=-1)))
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{
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if(m_noitemsnade && ents[i].type!=I_GRENADE) continue;
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else if(m_pistol && ents[i].type==I_AMMO) continue;
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