merge wizard into server code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -7,8 +7,7 @@
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#ifdef _DEBUG
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bool protocoldbg = false;
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void protocoldebug(bool enable) { protocoldbg = enable; }
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extern int networkdebug;
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#define DEBUGCOND (protocoldbg && networkdebug==1)
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#define DEBUGCOND (protocoldbg)
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#endif
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// all network traffic is in 32bit ints, which are then compressed using the following simple scheme (assumes that most values are small).
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