git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@25 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2005-08-08 20:17:39 +00:00
parent 2facde0145
commit 22e6682a65
17 changed files with 1808 additions and 141 deletions
+8 -4
View File
@@ -15,7 +15,7 @@ void renderclient(dynent *d, bool team, char *mdlname, bool hellpig, float scale
float speed = 100.0f;
float mz = d->o.z-d->eyeheight+1.55f*scale;
int basetime = -((int)d&0xFFF);
if(d->state==CS_DEAD)
/*if(d->state==CS_DEAD)
{
int r;
if(hellpig) { n = 2; r = range[3]; } else { n = (int)d%3; r = range[n]; };
@@ -35,8 +35,10 @@ void renderclient(dynent *d, bool team, char *mdlname, bool hellpig, float scale
else if((!d->move && !d->strafe) || !d->moving) { n = 12; }
else if(!d->onfloor && d->timeinair>100) { n = 18; }
else { n = 14; speed = 1200/d->maxspeed*scale; if(hellpig) speed = 300/d->maxspeed; };
if(hellpig) { n++; scale *= 32; mz -= 1.9f; };
rendermodel(mdlname, frame[n], range[n], 0, 1.5f, d->o.x, mz, d->o.y, d->yaw+90, d->pitch/2, team, scale, speed, 0, basetime);
if(hellpig) { n++; scale *= 32; mz -= 1.9f; };*/
//rendermodel(mdlname, frame[n], range[n], 0, 1.5f, d->o.x, mz, d->o.y, d->yaw+90, d->pitch/2, team, scale, speed, 0, basetime);
rendermd3player(d);
};
extern int democlientnum;
@@ -45,7 +47,7 @@ void renderclients()
{
dynent *d;
loopv(players)
if((d = players[i]) && (!demoplayback || i!=democlientnum))
if((d = players[i]) && (!demoplayback || i!=democlientnum) && players[i] != player1)
{
if (d->state==CS_DEAD) break; //cheap hack fix of
@@ -105,12 +107,14 @@ void renderscores()
scorelines.setsize(0);
if(!demoplayback) renderscore(player1);
loopv(players) if(players[i]) renderscore(players[i]);
BotManager.RenderBotScore(); // Added by Rick: Render Score for bots
sortmenu(0, scorelines.length());
if(m_teammode)
{
teamsused = 0;
loopv(players) addteamscore(players[i]);
if(!demoplayback) addteamscore(player1);
BotManager.AddBotTeamScore(); // Added by Rick: Add team scores for bots
teamscores[0] = 0;
loopj(teamsused)
{