*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
@@ -23,7 +23,7 @@ void lightray(float bx, float by, persistent_entity &light) // done in realt
|
||||
int stepy = (int)(dy/(float)steps*PRECF);
|
||||
int stepl = (int)(l/(float)steps); // incorrect: light will fade quicker if near edge of the world
|
||||
|
||||
if(hasoverbright)
|
||||
if(maxtmus)
|
||||
{
|
||||
l /= lightscale;
|
||||
stepl /= lightscale;
|
||||
|
||||
Reference in New Issue
Block a user