gcc compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1802 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -912,7 +912,7 @@ bool subgun::selectable() { return weapon::selectable() && !m_noprimary && this
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// sniperrifle
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sniperrifle::sniperrifle(playerent *owner) : scoped(false), gun(owner, GUN_SNIPER) {}
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sniperrifle::sniperrifle(playerent *owner) : gun(owner, GUN_SNIPER), scoped(false) {}
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void sniperrifle::attackfx(vec &from, vec &to, int millis)
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{
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