properly regenerate dynamic font texture after issuing 'resetgl'

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2010-05-18 18:50:10 +00:00
parent 7d8fb2e1c7
commit 243f13e3ff
+2
View File
@@ -635,6 +635,8 @@ void draw_text(const char *str, int left, int top, int r, int g, int b, int a, i
void reloadfonts()
{
createutf8charset();
enumerate(fonts, font, f,
if(!reloadtexture(*f.tex)) fatal("failed to reload font texture");
);