no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
@@ -423,12 +423,6 @@ struct weaponmove
|
||||
if(percent_done>=100 || percent_done<0) percent_done = 100;
|
||||
k_rot = -(sin((float)(percent_done*2/100.0f*90.0f)*PI/180.0f)*90);
|
||||
}
|
||||
/*else if(throwingnade && timediff>animtime+rtime/2 && timediff<animtime && player1->lastaction && player1->lastattackgun==player1->gunselect)
|
||||
{
|
||||
anim = MDL_GUN_IDLE;
|
||||
float percent_done = (float)50.0f+(timediff-(animtime-rtime/2))*100.0f/rtime;
|
||||
k_rot = -(sin((float)(percent_done*2/100.0f*90.0f)*PI/180.0f)*90);
|
||||
}*/
|
||||
else
|
||||
{
|
||||
vec sway = base;
|
||||
|
||||
Reference in New Issue
Block a user