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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -211,6 +211,7 @@ extern void preload_mapmodels();
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void load_world(char *mname) // still supports all map formats that have existed since the earliest cube betas!
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{
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loadingscreen();
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preparectf(true);
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stopifrecording();
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cleardlights();
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